Theres as much reliance on the luck of the draw as any TCG - the starter decks I played with didnt have too many abilities allowing players to draw extra cards, though there are definitely cards in The First Chapter with greater card draw effects - and it feels closely balanced to avoid players being steamrolled without good reason
Use cards like Hercules, True Hero, and Aurora, Dreaming Guardian to protect key Characters
If you do decide to go that route, pirates won't be in short supply as quite a few, including some Captain Hook cards, have been introduced through the Steel ink color
Original Bucky cards might gain value, but only the revised version will be allowed in tournaments
Tetsuya Nomura illustrated this Double-faced Sephiroth, fabled SOLDIER/Sephiroth, One-Winged Angel reflecting Sephiroth's journey in FINAL FANTASY VII