Spells 1Powder Keg 4Counterspell 3Disenchant 2Fact or Fiction 4Impulse 4Mana Leak 2Prohibit 4Swords to Plowshares 3Decree of Justice 2Wrath of God 1Humility 4Standstill Lands 4Adarkar Wastes 1Coastal Tower 2Dust Bowl 1Faerie Conclave 4Flooded Strand 5Island 1Kor Haven 4Mishra's Factory 4Plains Sideboard 4Annul 2Black Vise 4Blue Elemental Blast 1Circle of Protection: Red 2Teferi's Response 2Thawing Glaciers Lock Control Decks I already talked about Stasis in a previous article, but in short, Stasis is a very tricky control deck that tries to lock the opponent out of the game
Tribe-Infecting Virus To start our list we have a card that wont do much against a competitive deck (it might even help them!) But it can crush more casual ones, and gives a taste of what Virus cards can do
We can get extra loyalty activations with The Chain Veil, or copy them with Chandra's Regulator, Rings of Brighthearth, and Repeated Reverberation
Most card bannings are often the result of a mistake from Magics design team, and these cards are no exception
Once you've generated an Army for free from your opponent's spells, attack with it, and you'll get to engage with the Ring - and if that wasn't enough, you can even discard your hand and get four fresh cards