For example, one of my campaigns was built around a city of Elves, another was an underground adventure with Dwarves, and a third one ended with a giant Dragon hoarding treasure
And in case you're wondering, that metal thing in the corner of the card art is a basic enemy in FF8 called a GIM47N, which is something the character will be beating up on in the prison sequence from that game
The same applies after sideboarding as well, where you try to attack their mana a bit more aggressively and invalidate their Lightning Bolt effects with Spellskite
It cares about ramping up a lot of land so they get access to a lot of mana earlier than their opponents
Each draft booster of Zendikar Rising contains 16 Magic: The Gathering cards which one rare, three uncommons, ten commons, a basic land and a token