Ive often said that Magic itself is not my favorite card game (that honor would go to either the Arkham Horror Card Game or Netrunner, depending on the day), but Magic draft certainly is
Even if you dont get rid of the creature permanently, it can reset planeswalkers close to ulting, knock modifications off creatures, and just remove blockers to sneak in those last points of damage
With enormous potential for powerful combos and the ability to manipulate both your own hand of cards and the options available to your opponents, Amethyst and Steel is the best Rise of the Floodborn starter deck for those players after something that builds more slowly towards massive game-winning turns
With 5 Strength, 5 Willpower, and the Evasive keyword, he gathers 4 Lore when Questing, making him desirable despite the play cost
Once you have enough Treasures, you can dump all that mana into a Hellkite Charger, and you have yourself an infinite combat loop